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Weapon Clasher

School Project - October 2023

Role : Developper

Genre : Clicker Game

Platform : Android

Team Size : 9

Duration : 3 Months

Engine : Unity

Weapon Clasher is a clicker game developed in Unity where players control up to three weapons such as swords, axes, or bows against enemies like guns or grenades. The game features various systems, including in-game leveling, weapon upgrades, and elemental mechanics. Players can collect weapons, face powerful bosses, and engage in a continuous gameplay loop. 

WeaponClasher_12_edited.jpg

My Contributions

Gameplay Mechanics Development :

  • Implemented game flow system : Developed the entire game flow for a clicker game, where players could select 1 to 3 characters representing weapons like swords, axes, or bows.

  • Designed enemy mechanics : Created enemy systems where the player faces weapons such as guns or grenades, with real-time progression and combat mechanics.

  • Incorporated level and upgrade systems : Built systems for in-game leveling, weapon upgrades, and a dynamic element system to enhance strategic depth.

  • Boss and loop systems : Developed challenging boss encounters and a gameplay loop that kept players engaged across multiple sessions.

  • Weapon collection system : Implemented a collection mechanic for weapons, allowing players to unlock and gather various items throughout the game.

Tool Development :

  • Tools developed for Game Designers : Custom tool creation in Unity to enable Game Designers to seamlessly integrate new weapons and enemies. These tools facilitate the integration of images created by artists, while allowing for the configuration of weapon attributes such as elemental type, damage inflicted, and attack speed.

Visual Showcase

© 2024 by Thibault Liotard. Created with Wix.com

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