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Atlantica 2050

Grimoire Digital - May 2023

Role : Developper

Genre : Visuel Novel

Platform : Android

Team Size : 5

Duration : 5 Months

Engine : Unity

Atlantica 2050 is a mobile visual novel for Android where humanity, after depleting Earth’s resources, searches for a new habitable planet. The protagonist, while exploring a mysterious planet, breathes in a strange fungus after an earthquake. As the story progresses, the character experiences hallucinations and uncovers unsettling secrets about the Atlantica spaceship.

My Contributions

Menu and Narrative System Development :

  • Developed intuitive game menus : Created responsive menus for a smooth and user-friendly navigation experience.

  • Built a narrative integration tool : Streamlined the integration of dialogue and scene transitions, allowing dynamic storytelling based on player choices.

  • Implemented branching narrative paths : Enabled the game to support multiple story outcomes, providing players with different paths and endings.

  • Managed scene transitions : Developed a system for seamless and automatic scene transitions, triggered by player actions.

  • Optimized narrative flow : Ensured a smooth progression of the story, reducing loading times between scenes and dialogue.

Audio System Implementation :

  • Integrated sound and music systems : Implemented background music and sound effects to enhance player immersion.

  • Added fade effects : Applied fade-ins and fade-outs for a more polished audio experience during transitions between scenes and actions.

Visual Showcase

© 2024 by Thibault Liotard. Created with Wix.com

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